Posts Tagged ‘(amazing!)’

SPEARFISHING GAME COMING SOON FOR XBOX360/PC

A new spearfishing game is coming soon for XBOX 360 and PC. It’s said to be released late 2009 through early 2010. This is the website:

http://www.speargame.com/

Articles:

http://www.gamershell.com/pc/spearfishing/screenshots.html

http://www.worthplaying.com/article.php?sid=60325

CAPTIVATING AND DANGEROUS UNDERWATER WORLD WILL BE ACCESSIBLE FOR EVERYONE SOON.
The release of the new simulator from «Biart Studio» is planned for the 2009 year-end.
The game is dedicated to the popular extreme activity an underwater hunting.

Precise simulation, perfect quality of artwork and original sound effects will make the diving the closest to reality,
allowing the complete experience of the exciting atmosphere of underwater hunting.

Name: «Spearfishing»
Genre: Simulator/arcade
Supported platforms: PC/XBOX360

Spearfishing is the first underwater next-gen hunting simulator. This game will be ideal for those, who like action, simulators
games and also for underwater hunting professionals and amateurs.

Player will undergo special training courses, will take part in the amateur and professional class competitions and will be able
to get a World-class Master of Sport title, to set his professional team and to provide a private training in such entertaining
and complex thing as underwater hunting.

The game is based on biEngine engine, the main feature of which is unique ability to reconstruct an underwater world
in realistic quality for PC/consoles.

Key features:
· Complex underwater hunting simulator
· Fully three-dimensional virtual world of the highest photo quality
· Realistic underwater hunting process with several difficulty modes and gameplay management levels
· Multiplayer game ability to play in pairs or commands
· 15 different locations, which allow hunting in the salted and freshwater areas in the number of continents and geo zones: Europe, Asia, America, Australia, Fiji etc.
· Championships and competitions
· The real diving and underwater hunting equipment of the number of manufacturers is presented in the game

Game is under development now. Looking for publishers.

Duration : 0:1:38

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Project Natal First Look – XBOX 360 (E3 2009)

In This New Game Announced At This Year E3 Event You Are The Controller No Gamepads Yourself. Its A New Way To Play!

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We all knew it was eventually coming, well here we finally go! The simple tagline explains it all, You are the controller! There will be a motion sensor camera that senses your every move, from driving to fighting. You will use your entire body to interact with the game with the use of full body motion capture. You can use your own gear to scan images, such as a skateboard that will be translated directly into the game.

This new feature will also include voice recognition, for areas such as game shows where you will be able to shout out the answers and the game will understand what you say.

The device is shown at the end of the trailer, pictures coming soon. I guess the motion sensor controller and the game was nothing but a rumor, but the motion sensor idea is indeed alive!

It is announced to be called Project Natal and will work with every Xbox 360 as well as being sold with Xbox 360s in the future.

Duration : 0:3:40

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Halo 3: ODST New Game Mode Fire Fight Gameplay

Halo 3: ODST New Gamemode Fire Fight Gameplay, this mode is very similar to Gears of War 2’s mode Horde but in Halo form Instead.

Three New Maps:
Heretic
Citadel
Longshore

Duration : 0:4:56

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Xbox 360 Microsoft unveils new controller – Project Natal – (amazing!)

Microsoft has unveiled its new control system for the Xbox 360, at the E3 Expo in Los Angeles.

Project Natal is a fully hands-free control system that will use face recognition and motion sensors to allow users to play games.

Film director Steven Spielberg, attending the launch, said it was “a window into what the future holds”.

Although still in the early stages, Microsoft has sent prototypes to all the main game developers.

Speaking to the BBC, Mr Spielberg said he had always stated that “the main barrier stopping people getting into video games was the complexity of a games controller,” and that Natal was “a whole new world”.

“There is technology now that recognises not just your thumb, it recognises your entire person. The technology knows who you are,” he said.

Mr Spielberg drew an analogy with the film industry, saying it was evolutionary step for games.

“It’s like the square screen we saw all of our movies on in the early 1950s. Then The Robe came out in Cinemascope. And then came CinRam and Imax followed. That’s what this [Natal] is.

I think the technology looks very interesting but its success depends on the content and how easy it is to use

Piers Harding-Rolls, analyst
During the demonstration, British developer Peter Molyneux showed how Natal could not only recognise faces, it could recognise facial expressions to determine what mood a player was in and react accordingly.

Mr Spielberg said this offered new opportunities for game development

“The video games industry has not allowed us the opportunity to cry, because we were too busy putting our adrenalin rush into the controller, or wherever we swing our arm with a Wii controller to get a result,” he said.

“Because of that, there is no room for a video game to break your heart. We now have a little more room to be a little more emotional with Natal technology than we did before.”

Speaking to the BBC, Piers Harding-Rolls, senior analyst with Screen Digest, said the success of Natal depended on a number of different factors.

“I think the technology looks very interesting but its success depends on the content and how easy it is to use,” he said.

“The other aspect is cost and how they will get it out to the user base,” he said.

“That said, I think Microsoft would like to get it out sooner, rather than later.

Duration : 0:3:56

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